2021
Giraffe Running
Interactive Engineer / Technical Artist / Level Designer
Giraffe Running employs VNect motion capture technology to create an interactive somatosensory game inspired by human Tetris. Within the game, players assume the role of a giraffe, controlling a character with a unique body proportion to stretch all body parts and enhance gameplay enjoyment. The visual style combines low-poly models with selected cartoon shaders.
Tools & Software
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